rpg
An RPG rundown; recommendations and reviews of the best role-playing games on the market.
Knights of the Pure Heart: Leading the Sinful to Redemption
The knight knelt down beside the murderous thief who sat on the ground bound with manacles in the gaol for his crimes. After the knight had captured him, the young man had been convicted of killing and robbing a merchant; he was going to be executed in the morning. “Be calm, my son,” he said softly to the criminal, “I mean you know harm. Just tell me, why did you do it? You don’t need to lie, you can tell me anything. I will never tell anyone, I am not here to condemn, just offer you a chance at peace.” The scurrilous cur spat at the knight and struggled against his chains. The knight did not flinch, just wiped away the spittle and smiled benignly and said softly “That’s okay, my son, I know you must be angry. Tell me, what makes you so wrathful?”
By Samuel Wright2 years ago in Gamers
A Pathfinder Power Couple: Arcane Eye, and The Lyre of Building
When we think of magic in Pathfinder, we usually think of the big, showy spells. Things like fireball and lightning bolt are usually top of the list, followed by other classics like raise dead or spiritual weapon. However, knowledge is power when it comes to any dungeon delve, and what you do with that knowledge can have an outsized effect at the end of the adventuring day.
By Neal Litherland2 years ago in Gamers
The Power of AI
The Role of AI in Video Game Development: AI has revolutionized gaming by making it more challenging, realistic, and engaging, enhancing user experience, accelerating development processes, and creating sophisticated opponents, realistic environments, and personalized experiences.
By Timothy A Rowland2 years ago in Gamers
The Pettiest Thing I Ever Did To Justify 3 Dots of The "Fame" Merit
Regular readers know that not only am I a fan of the World and Chronicles of Darkness setting, but that I have a special place in my heart for Changeling: The Lost. A game that evokes beautiful madness in every aspect, I've loved it ever since I first picked up the manual, and I've played it at nearly every opportunity I could find. However, a majority of my time as a player was spent in organized play under the Camarilla/Mind's Eye Society, and it was the paperwork requirements of that organization that led to quite possibly one of the funniest moments I've ever had as a player attempting to justify to the powers-that-be why I should be allowed to have something restricted on my sheet.
By Neal Litherland2 years ago in Gamers









