horror
Horror-themed video games give you a glimpse into the darker parts of the gaming sphere.
Exploring the Depths: Subnautica 2’s Gameplay & Secrets
Subnautica 2 is shaping up to be one of the most anticipated survival adventure games of the decade. Developed by Unknown Worlds Entertainment and backed by publisher Krafton, this sequel pushes players into a brand‑new alien ocean world filled with breathtaking beauty, terrifying wonders, and deeply mysterious lifeforms. After years of anticipation following its announcement, the game is now slated to enter Early Access in 2026, delivering an expansive underwater experience that promises to deepen the thematic and mechanical roots of the beloved Subnautica universe.
By Games Mode On3 days ago in Gamers
What The Blood of Dawnwalker Teaches About Leadership and Responsibility
The Blood of Dawnwalker is a compelling story—whether in a game, novel, or fantasy lore—that has captured the imagination of fans worldwide. At its core, it is a tale of courage, moral choice, and the weight of leadership. Beyond its thrilling plot and striking imagery, the story offers meaningful lessons about responsibility, ethics, and decision-making, making it not only entertaining but also insightful for readers and players seeking deeper understanding of leadership principles.
By Games Mode On4 days ago in Gamers
Pathologic 3 Signals the Return of Ice-Pick Lodge
The announcement of Pathologic 3 marks the return of Ice-Pick Lodge, the Russian studio renowned for creating psychologically intense and morally challenging games. Known for its unique narrative style and immersive storytelling, the Pathologic series has long captivated players who appreciate thought-provoking experiences. With an official release date of January 9, 2026, anticipation for the next installment is already building among fans and new players alike.
By Games Mode On4 days ago in Gamers
Pathologic 3 Officially Announced & January 9, 2026
The official announcement of Pathologic 3 confirms the continuation of Ice-Pick Lodge’s critically acclaimed narrative series. Known for its intense psychological storytelling, challenging moral decisions, and immersive world-building, the series has attracted a dedicated audience. With the recent confirmation of its planned release date—January 9, 2026—interest in the next chapter is growing.
By Games Mode On4 days ago in Gamers
The Night the Gym Felt Like Church
I didn’t go for the basketball. I went because my nephew asked me to. He’s thirteen, wears his hair in messy curls, and talks about the game like it’s a secret language only he and the ball understand. “You have to see how they move together, Uncle,” he’d said, eyes wide. “It’s like they’re speaking without words.”
By KAMRAN AHMAD5 days ago in Gamers
The Night the Future Felt Like Hope
I didn’t go to the store for inspiration. I went because I was out of coffee. It was a Tuesday in early March—gray, damp, the kind of morning that clings to your shoulders like a wet coat. I hadn’t slept. My mind was a tangle of unread messages, overdue bills, and the low hum of dread that had become my baseline. The grocery store was just a pit stop on the way to another day I wasn’t sure I could face.
By KAMRAN AHMAD10 days ago in Gamers
The Night the Arena Felt Like a Time Machine. AI-Generated.
I didn’t go to the library for answers. I went because it was the only place where silence wasn’t judged. It was the winter after my divorce. My apartment felt too loud with absence—echoes in the hallway, empty chairs at the table, the hum of a refrigerator that used to be background noise but now sounded like loneliness amplified. So every Tuesday at 2 p.m., I walked the three blocks to the public library, took the same seat by the window, and opened a book I never read.
By KAMRAN AHMAD10 days ago in Gamers
The Porch Light That Stayed On
I didn’t notice the porch light at first. It was just another fixture on a quiet street lined with oak trees and tired mailboxes. But every night at 9 p.m., without fail, it clicked on—even in rain, even in summer heat, even when no one was home.
By KAMRAN AHMAD10 days ago in Gamers











