rpg
An RPG rundown; recommendations and reviews of the best role-playing games on the market.
10 Unique Prompts for Your Next Campaign
Being a dungeon master is not an easy task. You have to build the world, create the plot, remember the names of all the important characters, chronicle the adventure, and figure out how to deal with any and all unexpected happenings (read, player actions) that come your way.
By Neal Litherland7 years ago in Gamers
5 Tips for Playing Better Halflings
With their short stature and sometimes reckless natures, halflings are often thought of as the odd-folk-out when it comes to adventuring parties. However, if you're looking to make a halfling that doesn't fit the stereotypical mold for this race (or if you just want to dig a little deeper than the Tolkien-esque surface these characters often get stuck with), then here are a few tips to get you started.
By Neal Litherland7 years ago in Gamers
'Dragon Quest XI'
Dragon Quest XI, what could one say about one of the best games in the franchise other than the fact that it is the longest in the entire history of the Dragon Quest-verse. However, I can say that I clearly underestimated how long this game was which, if we’re being honest here, is a big mistake to any gamer considering that every Dragon Quest game is long.
By Rodney McGill7 years ago in Gamers
10 Questions to Put on Your Character Creation Document
If you're a dungeon master, then you need all the information you can get about the player characters at your table. If you've noticed that getting meaty details out of your players feels like pulling teeth, though, then what you need might be a character creation document.
By Neal Litherland7 years ago in Gamers
5 Pokemon Gimmicks That Didn't Stick
A lot of people don't realize, but the Pokemon franchise was actually revolutionary when it first made waves in the gaming industry, not necessarily in sales (though those were pretty good, I suppose), but in the way it used technology and developed the mechanics of RPGs. Through the ways that players could exchange Pokemon across link cable, the link cable, and multiplayer in general, saw new uses as more than a way to experience co-op gameplay. Also, the sheer number of playable characters that players had at their disposal, in the form of Pokemon, set Pokemon apart from many other RPG franchises of its era.
By Gannon Kendrick7 years ago in Gamers
Top 10 New Features for 'Pokémon Let's Go Pikachu and Eevee'
The new Pokémon games for the Nintendo Switch were announced a few months ago, however there are new features being announced each month and the game is now vastly different from the original Pokemon Yellow that they are based off.
By Connor Wilcox7 years ago in Gamers
13 Years of Playing 'Runescape' - Part 1
My story begins when I was around 9. I still remember the horrid day at primary school that I was having. I had been told off for speaking whilst the teacher was and made to sit at a particular table that was for "naughty" children. However, fate had it that I would be placed in that exact spot on that very day, because if I had not been sitting there then I would not have overheard a particular conversation.
By Josh Hazeltine7 years ago in Gamers
'Until Dawn' - The Game of Logic
Normally I'm not one for video games. Now, hear me out everyone, that was the few years ago me. I mean, I wasn't a gamer. Then, like the person I am, I got into a TV series that you may or may not have heard of, it's Mr. Robot. You know, Rami Malek stars as Elliot Alderson. That's the thing though, I was SUPER into Mr. Robot, my older brother was telling me about a game released back in 2015 called Until Dawn. He told me that it had a lot of great voice actors and actresses, in particular, Rami Malek, I was immediately excited to play it.
By Madyson Rocha7 years ago in Gamers
'The Elder Scrolls VI'
Game Synopsis: Open world, one-player, RPG A Brief History of Elder Scrolls The Elder Scrolls originally came from a 1990s PC video game design, called Arena, for Medieval Gladiator tournament fighting to become Grand Champion. During development of Arena, some side quests were added, as well as RPG elements, locations with cities and dungeons that were separate from Arena Tournaments. The emphasis began to come away from the original design concept. Which tends to be pretty normal when you get a bunch of game designers together!
By Lady Sunday7 years ago in Gamers










