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Hopes for the Gen Eight Games
The Generation VIIPokemon Games marked the first time that I didn't invest any money in an upper version of a Pokemon, and there's a reason for that. For many years, many people have been wishing for new Pokemon games that offered new story lines, and a different task than the eight badges and then the Elite Four. I, for one, have never had a problem with the same story line. It guaranteed a great game every time, which is exactly why I kept buying Pokemon games. I liked the simplicity of them. How I always knew exactly what I was getting into when I purchased the game from the store.
By Kirsten Woods7 years ago in Gamers
'The Legend of Zelda'
The Legend of Zelda, The Wind Waker was a phenomenal work of art released back in 2003 on the Game Cube. This is debatably my favorite Zelda game. I say debatably, because I think I enjoyed Phantom Hourglass just as much, but I haven’t played that one as many times, because it’s on a handheld console, whereas Wind Waker is on the Game Cube; at least the version that I owned and played was on the Game Cube.
By Aaron Dennis7 years ago in Gamers
All I See Are Hexagons, All I Hear Are Chiptunes
Oh God, this game is so hard.Part of me hates it.But I also can't stop playing it.I've made it my mission to play all the games that I've neglected over the years, and I knew that I owed Terry Cavanagh's Super Hexagon the courtesy of playing more than a few seconds at a friend's house. I figured that at least finishing the first level would do the game justice.I had no idea what I was in for.Super Hexagon, likeLittle Inferno, is a game from the first Humble Bundle I bought. This bundle also included Hotline Miami, a game I've wanted to play since I saw Michael Jones of Rooster Teeth make a RageQuit video about it. He also did one for Super Hexagon and honestly that should have prepared me for this.Super Hexagon, as I've said, is a game by Terry Cavanagh released for Windows in 2012. When I opened my browser to start writing I was unsure what genre to call it. I was ready to say "puzzle" until a quick browse down its Wikipedia page for the basics on its release and platform history mentioned it was a "Twitch" game: A game that tests your reaction speed.Now from playing this I've come to the realisation that my reaction speed is pretty great.My actual reactions, however, are garbage.The game has a deceptively simple concept. You are a triangle, dodge the walls coming towards you. Get hit by the wall and you have to start the level over. You get a new rank every ten seconds (line, triangle, square, and so on and so forth) and I assume every level lasts 60 seconds so that the final rank is "Hexagon." I say "assume" because I haven't gotten further than eighteen seconds in before I see a wall and instantly react by positioning myself straight in front of it.Like I said: I have good reaction times—my reactions themselves are bad.It's addictive, though.The music, provided by Northern Irish musician "Chipzel," is a perfect match for the hectic and intense gameplay. The outward simplicity of the game makes it easy to recognise where you went wrong ("I overshot there," "I didn't move enough there," "I should have moved left because there was more space," etc.) and helps you figure out what to do next time as best you can.Typically what happens for me is I'll play a few rounds and get a score of about six or seven seconds then one glorious run where I push past my high score by point-seven of a second and feel very happy. Until I slam myself straight into a wall. Then I'll mutter "dammit" under my breath, take a minute, and restart.It's frustrating, but seeing that I'm making progress, however minute, is a nice feeling, and as I mentioned none of my deaths or failures feel like they came out of nowhere. It's one of those games where you need to zone out for a second and just go with the flow. I've had times where I see something coming and immediately push the button towards it rather than away, and other times where I'll spam button commands when all I really need to do is just hold down one key as it's just a big spiral. I've caught myself giggling and saying "How did I do that!?" aloud as I get through some of the quicker and more intense segments.And remember all of this is in the first level.Super Hexagon is great. I am definitely a casual gamer and I'm not determined to get every achievement in the game. It's a challenge I don't think I'm up for. But it's definitely fun, engaging, and I'm not good at it, but I'm still determined to do that first level if nothing else. And who knows? Maybe if I can do level one I'll feel that I'm skilled enough to try the other difficulties, and I can start all the panic over again.As a last note, Super Hexagon is considered a "Full" version of a game Cavanagh whipped up for a 12 hour game jam. And I'd recommend giving Hexagon a go before you try Super Hexagon, just to see if it's your thing.---Super Hexagon is a game by Terry Cavanagh. It's available from superhexagon.com, or on Steam. It's also available on Android and iOS. Terry Cavanagh also has his own website.
By Max Brooks7 years ago in Gamers
Best 'Double Bubble Slots' Game Providers of 2019
Double Bubble Slots has been designed by Gamesys, and it provides players with a top slot experience. It is a game that is well-known in the industry, and one where players can win big. There are huge prizes available, ranging from £80,000 to £2000,000. So, when you play Double Bubble Slots, you know you are in for a real treat.
By Grayson Henry7 years ago in Gamers
After Almost Six Years of Development, I've Finished Making a Superhero Card Game
What was supposed to be just a one month break from designing a space trader board game to solve some design issues, became a near six-year journey into creative and personal hell.
By Roger Alan Cotton7 years ago in Gamers
"You Can Go as Far as You Like, but You Can Never Come Back"
The following article contains Spoilers for Little Inferno, and I mean BIG spoilers. I mean spoilers so spoileriffic that I actually feel like I misled people by saying there were major spoilers in my last article. Like, spoilers so big that when it happened I had to come back and write another article to rave about it!So if you've read my last article, then you'll know that I've been playing Little Inferno. If you've played the game, AND read that article, then you'll know that I was nowhere near the point where I could start talking about it in depth. I'd been happily burning all the possessions I ordered from magazines, throwing them in the furnace, watching the flames, getting letters from Sugar Plumps, all-in-all having a cheery time.Then Sugar Plumps' house burned down, and I got a little scared.But! I continue to persevere, burning more and more things to unlock more and more combos. Then when I've got all of them I get given instructions for another combo and when I try that ...(Here's where the spoilers come in and they're REAL spoilers this time.) You see it turns out you can burn your house down. And once you do then the game changes from a fun little puzzle about burning your things...
By Max Brooks7 years ago in Gamers
"It's Little Inferno Just for Me!"
SPOILERS: This game is gonna have some pretty major spoilers for Little Inferno! Don't read if that's the sort of thing that bothers you!!So, I checked my Humble Bundle library recently. I'm sure like many of you you've bought more games than you're comfortable counting and end up forgetting about most of them. Hell, I bought my first Humble Bundle purely because I wanted to play Hotline Miami.I'd actually forgotten that there were other games in there when I bought it. Including the oddly named Little Inferno.Feeling that I should be getting my full money's worth I downloaded Little Inferno expecting a cute little game about some kind of fire sprite trying to escape a chimney, or maybe making himself bigger by finding more sources of flame to eat. I don't know why this assumption was in my head but I was certainly surprised when the game turned out to be about burning your most treasured possessions, and other people's most treasured possessions.Sounds fun right?It's actually incredibly fun and addictive, we get a catalogue full of items we can order (so we can burn them in the fireplace) and as we unlock more items with the money we get from burning we get more catalogues with more items. One feature of it, that encourages us to burn items together to see how they interact, is the Combo System, that awards us stamps (that speed up how long items take to arrive from the catalogue to us). The Combo system gives you a hint such as "Cold War" or "Pirate Bike" and you have to figure out which two or three items it's asking you to burn together.Right off the bat, I got a bit of a Doodle God vibe from that, combine two things and you get a reward for being creative or figuring stuff out. The big difference, in my eyes at least, is that it's a little more fun. Doodle God, for those of you who haven't played it, gives you a bunch of elements and you combine them to make more elements. The big difference to me is that Little Inferno handles it in a slightly more engaging way. Now part of that's down to the fact that Doodle God, brilliant as it is, just gives you the two elements spinning and a "Hallelujah!" as you get a new element. Little Inferno is a tad more visceral. Many items react in fun ways; corn on the cob explodes into popcorn, dragon toys breathe fire, bugs explode into brightly coloured flames, marshmallows scream (don't ask). It makes the Combos more like a reward than a goal, if that makes sense. This is helped by the stamps we get expediting the gameplay whereas in Doodle God I did end up waiting for the hints to time in.The soundtrack is absolutely gorgeous, by the way, if the game doesn't sound like it's your thing, then at least download the OST, because it's so atmospheric and really makes you feel calm and secure, or scared and nervous. Kyle Gabler did a stand out job on making a set of tunes that sound eerie and uplifting at the same time, there's a dreamlike quality to the music and it gives you a feeling that something's watching you out of the corner of your eye.The story of Little Inferno starts off silly: "Burn your things! Because fire is fun!" and indeed the other main character, Sugar Plumps (who writes letters to you in the embarrassing "Lol, I am so random" way that I did when I was 14 and still fills me with a deep, deep shame), seems like a Burton-esque little girl who likes burning things and making new friends. (Even if she does say things like "It's not a face! But it still watches youuuuuuu!")And then (Oh, here's where the spoilers come in by the way) she burns to death in her house.Surprise, surprise there IS a plot! There had been letters and bits and pieces about the Earth getting colder and colder while the Tomorrow Corporation pumps out more and more stuff to just incinerate. And I thought that I could spend a late night pumping out the rest of the combos I needed to put the game out and then that absolutely incredible music got dark and angsty and the screen started shaking and I thought to myself "Maybe I should play this game when it's light outside..."I'm far from done with Little Inferno, because what I thought was going to be a strange little widget has got me entirely invested in what happens next. It's a wonderful little game with a lot of imagination ...... Also a good outlet for any firebug tendencies we may or may not be hiding.——
By Max Brooks7 years ago in Gamers
Crimson's 'Fallout New Vegas' Review
This game definitely has its own brand of charm going for it. Being a Fallout game, it's definitely got the survival and post-apocalyptic feel down, but it also has a wild west element to it that adds a whole new element of fun. In the wild west, the fittest survived and the weak often didn't last long. The selection of music played by the ever charming Mr. New Vegas isn't too bad either. There are, of course, several interesting characters and scenarios that increase the amount of entertainment you can get from just one game. Played in canon your character is out for revenge and wants to get back at a character named Benny for shooting your character in the head and burying you in a shallow grave. Benny's an asshole and tries to pretend to be a good person but he's really an asshole and I fully enjoy killing his stupid ass. There are several ways revenge can be had with this character, but my favorite involves playing as a female character with the Black Widow perk. If you play this way you have the option to find Benny in his casino, seduce him into jumping in the sack with you for a good shag and then you can kill him in his sleep and take all his stuff.
By Eris Willow7 years ago in Gamers
Added Value: 10 Great Achievement Lists
Hello, and welcome back to Silver Linings where I pop up the maligned, forgotten, and ignored. When the Xbox 360 launched in 2005, one of the features that raised eyebrows was the concept of Achievements. Basically a set of merit badges that can be unlocked for completing various in-game tasks named by the games' developers and saved to gamer profiles for display, gamers were initially puzzled, and the competition was initially dismissive. However, those little meta-rewards caught on so effectively that it actually hurt Sony and their Playstation 3. The original Assassin's Creed sold far better on the Xbox 360 despite the PS3 version being technically superior because of the GamerPoints that can get on GamerCards, and other multiplatform games fared the same way. Within a couple of years, Sony had their similar Trophies system running, and Steam was putting Achievements into PC games.
By Adam Wallace7 years ago in Gamers
Ten Year Lag
You know what I'm playing right now? For the first time ever?Batman: Arkham City. I'll give you a second to check the date this article was uploaded. No you aren't reading an article from 2011. Yes, I genuinely haven't played the game before and no I didn't manage to avoid spoilers for eight years.Especially not THAT spoiler.But man, even though I'd seen the Let's Plays, compilations, and heard what happened from friends it was nice to see it myself. It was nice to earn that ending for myself.Playing old games isn't a new phenomenon, my best friend plays Shadow of the Colossus religiously, even today, and retro-gaming is still alive and well today, lot's of indie games on Steam have that pixelated art-style and synthesized music meant to evoke the age of the SNES and it's ilk. And it's especially not something new for me. My first game console was a Sega Mega Drive (a present from my favourite auntie). I'm sure it was lot's of other people's first game console but mine came in a cheap blue plastic box with no instructions and three games (Sonic 2, G-Force and a version of Sonic 1 that didn't work properly). More tellingly, I got this in 2002 or 2003, about six years after the Mega Drive had been discontinued.I didn't care, of course, I was about eight years of age. We plugged it into the TV in my parent's bedroom and I would play it whenever I got the chance—even trying to get my sister or cousins to play it with us. Sadly, being tiny children, we weren't great at it.We were actually fairly horrible at it to be quite honest.I later acquired a copy of Sonic & Knuckles from a car boot sale. The feeling of finding a new game, a game I'd never heard of, for the game console I had was incredible. Nine-year-old Max was over the moon about it.It's not so hard nowadays, to pop into your local game shop and find a cabinet or shelf full of games for the NES, the SNES, the Dreamcast, the Mega Drive. Hell, I've even seen a couple of Atari 2600 cartridges at a second hand games store before. But back then, whenever I went into gaming shops everything was for the newest consoles, or the previous generation and I was left a little sad.There's been other consoles since the.: (My poor little Mega Drive got it's wires crossed and ended up flickering black and white and making a horrible screeching noise.) I got a Game Boy Advance for Christmas one year, but that was the closest I came to being on top of the console market.The next console I got would have been a cheap Sony Playstation, and at this point most of my friends had gotten Play Station 2's or GameCubes. It was around this point I started to notice that I had a few advantages over them:
By Max Brooks7 years ago in Gamers











