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Latency Vs ThroughPut

System Design: Latency Vs Throughput Trade Offs

By Arun RamasamyPublished about a year ago 5 min read
Latency Vs ThroughPut
Photo by Denny Müller on Unsplash

Latency vs. Throughput are two critical performance metrics in system design, especially when optimizing for responsiveness and handling load. Understanding the difference between them and knowing how to balance them can greatly influence how your system behaves under various conditions.

Latency:

Latency refers to the time it takes for a single operation or request to complete, usually measured from the time a request is made until the response is received. It is often measured in milliseconds (ms) or microseconds (µs).

Latency is the delay or lag between the initiation of an action and its completion.

It affects individual user experience: the lower the latency, the faster the response appears to the user.

In a networking context, it refers to the time it takes for a data packet to travel from source to destination.

In a database query context, it refers to the time taken for a query to be processed and return results.

Examples of Latency:

The time between clicking a button on a web page and the page responding.

A request made to a web server and the time taken to get a response (Round-Trip Time, or RTT).

The time taken for a database to return the result of a query.

Factors Affecting Latency:

Network speed and distance: Long geographical distances increase latency.

Server processing time: The time taken by the server to process a request.

Disk I/O: Slow disk reads/writes increase latency for accessing data.

Concurrency: High numbers of simultaneous users might increase latency if the system is not scaled appropriately.

Application-level overheads: Time consumed by application layers such as authentication, validation, and encryption.

Throughput:

Throughput refers to the number of operations or requests that can be processed by a system in a given period of time. It’s often measured in terms of operations per second (ops/sec) or requests per second (RPS).

Throughput is the capacity or rate at which a system can process requests.

It affects system efficiency: the higher the throughput, the more work your system is getting done.

Throughput depends on how well the system can handle concurrent operations and distribute resources.

Examples of Throughput:

The number of HTTP requests a web server can handle per second.

The amount of data that can be transferred over a network in a second (measured in Mbps or Gbps).

The number of transactions processed by a database in a second (TPS – transactions per second).

Factors Affecting Throughput:

Concurrency: The number of tasks that can be executed at the same time.

System resources: Availability of CPU, memory, and I/O resources.

Network bandwidth: How much data can be transmitted per second.

Server scalability: Ability to scale resources (e.g., auto-scaling in the cloud).

Database optimization: How well queries are optimized for large datasets or multiple requests.

Latency vs. Throughput – Key Differences:

Aspect Latency Throughput

Definition Time to complete a single operation. Number of operations completed per second.

Measurement Unit Time (milliseconds, microseconds). Quantity (requests per second, operations per second).

Focus Speed of individual requests. Volume of requests processed over time.

Impact Affects user experience on individual actions. Affects system performance for high concurrency or load.

Example Scenario Time to load a single web page. Number of web pages a server can serve in a second.

Optimization Goal Minimize time for a single request. Maximize the number of requests processed.

Primary Concern Response time and interactivity. Efficiency and capacity of the system.

Balancing Latency and Throughput:

Low Latency vs. High Throughput: Often, achieving low latency requires more resources or compromises on throughput. For example, ensuring that a system responds in under 100ms might mean limiting the number of concurrent requests to avoid bottlenecks. On the other hand, maximizing throughput (processing as many requests as possible) might slightly increase latency for individual requests because they are queued and processed in batches.

Trade-offs:

Batch Processing: Systems that prioritize throughput may use batch processing to handle requests in bulk (e.g., data ingestion pipelines), which increases throughput but introduces higher latency for individual requests.

Caching: Introducing caches (e.g., Redis, Memcached) reduces latency by serving repeated requests faster but might not increase throughput if the backend system still struggles with handling high volumes of unique requests.

Concurrency Management: Increasing the number of threads or using asynchronous processing improves throughput but could increase overall system complexity and potentially impact individual request latency.

Use Case Example:

Real-time Gaming vs. Video Streaming:

In real-time gaming, latency is crucial as even milliseconds of delay can impact user experience. Therefore, the system is optimized to reduce latency as much as possible, even if that means lower throughput.

In video streaming, throughput is the priority, as the system needs to serve a high volume of users simultaneously. Latency is less critical, as small delays in buffering are acceptable for most users.

How to Improve Latency and Throughput in System Design:

Improving Latency:

Content Delivery Networks (CDNs): Use CDNs to cache and deliver content closer to users, reducing the round-trip time (RTT) in content delivery.

Database Indexing: Optimize queries with indexes, avoiding full table scans.

Edge Computing: Process data closer to where it’s being generated, reducing network latency.

Asynchronous Processing: Offload time-consuming tasks to background processes (e.g., sending email notifications asynchronously).

Improving Throughput:

Horizontal Scaling: Add more servers to handle increased load (e.g., load balancers, auto-scaling groups in AWS).

Concurrency and Parallelism: Use multi-threading, event-driven architectures, and asynchronous I/O to handle multiple requests simultaneously.

Efficient Resource Management: Ensure that CPU, memory, and I/O are utilized effectively, avoiding bottlenecks like CPU saturation or disk I/O contention.

Caching: Reduce the load on databases and servers by caching frequently accessed data (e.g., API responses, database queries).

Real-World Scenario: Latency vs. Throughput in a Web Application

Let’s say you’re building an e-commerce platform.

Low Latency: When a user clicks "Add to Cart," the system should respond almost instantly, with minimal delay, because users expect real-time feedback. Techniques such as in-memory caching or database query optimization can help here.

High Throughput: During flash sales, the platform may handle millions of concurrent users. Here, throughput becomes critical. The system needs to serve as many users as possible, so you’ll optimize with horizontal scaling, load balancing, and message queues to ensure requests are processed efficiently.

Balancing both might require strategies like rate-limiting (to avoid overwhelming the system) and caching frequently accessed products to reduce backend load.

Latency affects user experience for individual actions, making it important in real-time systems or applications where responsiveness is key.

Throughput determines how efficiently the system can handle high loads, making it crucial in systems where you expect many requests concurrently.

Optimizing for one often impacts the other, so it's important to analyze the specific use case of your system to find the right balance.

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About the Creator

Arun Ramasamy

Nature Lover, Just go with the flow, techno freek.

Do what you can.. don't when you cannot.

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