Arts + Entertainment
The central nexus for all things film, gaming, art, and music.
Dunkirk Review
The clock didn’t stop, it just held its breath. It’s the prelude. It’s the darkest hour. It’s a beach that seems like it’s detached from the rest of civilization. It’s the grey skies or the churning murky blue-green of the sea. It’s the gargantuan landscape. The sound of German bombers and Stukas. It’s the Mole. The Sea. The Air. A week. A day. An hour. It’s at first disconnected moments, thrown out in a web of time that seeks to lock into place over separate levels. It’s brutal. Raw. Simple. It’s survival whittled down to its element. There’s no need to know the backstory, the tired exposition. The motivation. It’s all there in the action. The sound. The horror in the eyes. The emptiness.
By Nicholas Anthony9 years ago in Geeks





























