how to
How tos for gamers and video games of all kinds; tricks and techniques to level up and beat your high score.
The Pros and Cons of Being a YouTuber
Everyone dreams of making money. Few people dream of working every day for an ungrateful boss at an ungrateful company, so they turn to alternatives. One such alternative is YouTube. If you are not, be you should be able to grow your channel with enough followers to get paid. I will give you some pros and cons of being a youtuber. Please stop by my channel and subscribe. You can also follow me on Twitch (ferrariking1955).
By Ferrari King4 years ago in Gamers
Deserts in Fantasy
Deserts are one of the most frequently used biomes in fantasy, but they are often written by people who have never been in one. I count myself in this, although I have experienced the arid areas of northern Victoria in Australia. Most writers who include deserts in their stories seem to feel that all that is needed are some descriptions of never-ending heat and sand dunes, replacing horses with camels, and offer a twist to local cultures which makes water a precious resource, and you’re done.
By Claire Stephen-Walker4 years ago in Gamers
Shooting Games – Play The Best Shooting Games Online
PC games are available a spread of entertaining forms. For instance, strategy games—both turn-based and real-time—challenge your tactical prowess. Puzzle games scratch an identical itch, but typically with twitchy, block-dropping, or item-shifting challenges. The shooter, on the opposite hand, is an incredibly popular genre that tests your ability to stay blasting until you see your enemies reduced to pulp.
By PCSoftGuru Software4 years ago in Gamers
Streaming 101: What You're Doing Wrong
Streaming is growing rapidly in popularity thanks to the rise of sites such as Twitch, and of course the ever-popular YouTube. Both of these sights make it possible to monetize playing video games while attracting fans from around the world. Although streaming sounds pretty easy (play video games and broadcast it over the internet) it is much harder than it appears. Here are some tips to help you get started on your streaming journey.
By Regina Thomas5 years ago in Gamers
Unlock Full Brainpower - Listen To Video Game Soundtracks
All of us who can listen to music while working have a blessing and I am sorry for all those who are not so lucky. Of course, there are hundreds of thousands of studies and research supporting the productivity benefits of listening to music. We all love being able to listen to our favorite tunes, it gives us encouragement, energy, improves our mood, makes work less tedious. It even makes you like your coworkers.
By Mindsmatter.5 years ago in Gamers
Getting Rich by Playing Games
Ever since Crypto Kitties created their blockchain based tokens on the Ethereum blockchain, people have been trying to come up with the next big thing in blockchain gaming. A lot of games have been fairly simple collectible games. Others, especially on the Tron blockchain, have really been casino games focused on gambling.
By Daniel Goldman5 years ago in Gamers
Game Design
I began playing board games in college during the early 1980s though at that time I was very much caught up in the Dungeons and Dragons fantasy role-playing game craze. I began designing conflict simulation games ("consim games") in the late 1980s. My preferences run in the 1861 to 1945 time period. I submitted a number of designs during the 1990s, none of which were ever published. I regularly exchanged letters (yes, letters, not emails) with one publisher and they gave me helpful pointers. Publishers liked my historical research but my designs were both too crude and too derivative to be publishable. If you think of designing as being like learning to play an instrument, I was still hitting too many wrong notes. But slowly I got better at it and in November 1999 I received my first offer to publish. The game wasn't magnificent but it was pretty good. My second was accepted for publication in 2002 and it was much like the first, another designer's system transferred to a different topic - cover tunes to extend the music analogy. After that things just began to "click". My third published game was my first truly “original” game. I put “original” in quote marks because few if any designs are one-hundred percent original. Over the next decade sold an increasing number of designs, was nominated for many awards, won a few.
By Michael Rinella5 years ago in Gamers





