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In our digital world, video game creation and animation is an art form unto itself; learn about 3D modeling, illustration, dynamic music and more.
Exploring the Depths: Subnautica 2’s Gameplay & Secrets
Subnautica 2 is shaping up to be one of the most anticipated survival adventure games of the decade. Developed by Unknown Worlds Entertainment and backed by publisher Krafton, this sequel pushes players into a brand‑new alien ocean world filled with breathtaking beauty, terrifying wonders, and deeply mysterious lifeforms. After years of anticipation following its announcement, the game is now slated to enter Early Access in 2026, delivering an expansive underwater experience that promises to deepen the thematic and mechanical roots of the beloved Subnautica universe.
By Games Mode On2 days ago in Gamers
What The Blood of Dawnwalker Teaches About Leadership and Responsibility
The Blood of Dawnwalker is a compelling story—whether in a game, novel, or fantasy lore—that has captured the imagination of fans worldwide. At its core, it is a tale of courage, moral choice, and the weight of leadership. Beyond its thrilling plot and striking imagery, the story offers meaningful lessons about responsibility, ethics, and decision-making, making it not only entertaining but also insightful for readers and players seeking deeper understanding of leadership principles.
By Games Mode On3 days ago in Gamers
Pathologic 3 Signals the Return of Ice-Pick Lodge
The announcement of Pathologic 3 marks the return of Ice-Pick Lodge, the Russian studio renowned for creating psychologically intense and morally challenging games. Known for its unique narrative style and immersive storytelling, the Pathologic series has long captivated players who appreciate thought-provoking experiences. With an official release date of January 9, 2026, anticipation for the next installment is already building among fans and new players alike.
By Games Mode On3 days ago in Gamers
The Night the Gym Felt Like Church
I didn’t go for the basketball. I went because my nephew asked me to. He’s thirteen, wears his hair in messy curls, and talks about the game like it’s a secret language only he and the ball understand. “You have to see how they move together, Uncle,” he’d said, eyes wide. “It’s like they’re speaking without words.”
By KAMRAN AHMAD5 days ago in Gamers
The Night the Future Felt Like Hope
I didn’t go to the store for inspiration. I went because I was out of coffee. It was a Tuesday in early March—gray, damp, the kind of morning that clings to your shoulders like a wet coat. I hadn’t slept. My mind was a tangle of unread messages, overdue bills, and the low hum of dread that had become my baseline. The grocery store was just a pit stop on the way to another day I wasn’t sure I could face.
By KAMRAN AHMAD9 days ago in Gamers
The Night the Arena Felt Like a Time Machine. AI-Generated.
I didn’t go to the library for answers. I went because it was the only place where silence wasn’t judged. It was the winter after my divorce. My apartment felt too loud with absence—echoes in the hallway, empty chairs at the table, the hum of a refrigerator that used to be background noise but now sounded like loneliness amplified. So every Tuesday at 2 p.m., I walked the three blocks to the public library, took the same seat by the window, and opened a book I never read.
By KAMRAN AHMAD9 days ago in Gamers
The Porch Light That Stayed On
I didn’t notice the porch light at first. It was just another fixture on a quiet street lined with oak trees and tired mailboxes. But every night at 9 p.m., without fail, it clicked on—even in rain, even in summer heat, even when no one was home.
By KAMRAN AHMAD9 days ago in Gamers
Stardew Valley Creator Donates $125,000 to MonoGame Software Framework. AI-Generated.
Stardew Valley, created by Eric Barone, also known as ConcernedApe, is known as a very popular indie game among gamers. Despite its long history, the game continues to receive updates with new content. Eric is currently busy working on the latest update, SV version 1.7.
By Bruce Hillma11 days ago in Gamers
When Legends Fall: The Final Ride of Vince Zampella
A bright red Ferrari erupted from the belly of a tunnel at midday, its engine growling like a beast unleashed. In a heartbeat, the machine became something else altogether: a fireball against concrete. The roar of speed became a flash of metal, then an eerie silence on a narrow mountain highway. This was December 21, 2025. This was the day Vince Zampella, video games’ greatest architect of modern first-person shooters, took his final ride.
By Aarsh Malik15 days ago in Gamers
All New Supercars in Forza Horizon 6 Ranked
Forza Horizon 6 continues the franchise’s tradition of showcasing the most advanced performance cars in the automotive world, with supercars playing a central role in both progression and presentation. While Playground Games has not yet published a complete vehicle roster, official trailers, presentations, and established Horizon patterns confirm the inclusion of new supercars not previously featured in earlier entries. This ranking focuses strictly on confirmed design direction and franchise behavior, avoiding assumptions about unrevealed vehicles or exaggerated performance claims.
By Games Tale21 days ago in Gamers
Is Mario Kart World Worth Buying on Switch 2?
With the launch of Nintendo’s Switch 2, one game stands out as a major system seller: Mario Kart World. As the newest entry in Nintendo’s legendary racing franchise, Mario Kart World aims to move the series forward while still keeping the fun, accessible gameplay fans love. But is it really worth buying on Switch 2, especially if you already own Mario Kart 8 Deluxe? In this full SEO-focused review, we’ll break down gameplay, features, performance, and who the game is best for.
By Games Mode On22 days ago in Gamers











