Latest Stories
Most recently published stories in Gamers.
Why 'Rainbow Six Siege' Is Broken
Something that grinds my gears about Rainbow Six, even though it's been out for nearly two years, is that it's not even close to being a great game when it should be already. So below I'll just name a few things that desperately need to be fixed/worked on.
By Lyvia Jack8 years ago in Gamers
Sonic CD
After the success of the first game in the series, Sonic the Hedgehog 1, Sega knew they had to capitalise on the Sonic brand as much as they could. Thus, a sequel was created by Sega of America, tentatively titled Sonic the Hedgehog 2. At the same time, however, in Sega of Japan, work started on another Sonic the Hedgehog title, destined for the soon to be released Sega CD, an additional peripheral for the Sega Mega Drive/Genesis that would allow it to play games on a CD, instead of a cartridge. Two separate games were being created in tandem by the same company in two different countries. One story states that Sonic CD was supposed to be an enhanced port of Sonic 2 for the Sega CD, another states that Sonic 2 and Sonic CD were developed in two different countries simply to create two different games with two different visions. Sega of America updated the Sonic sprite for their release, but the sprite from Sonic CD is remarkably similar to that of Sonic 1, leading credence to the theory that the games were being created in tandem but without interference or communication from the other side, that being Sega of America creating their own new sprites while Sega of Japan stuck with some of their older assets.
By Dylan Copeland8 years ago in Gamers
Castlevania Symphony of the Night
Symphony of the Night is the 15th Castlevania game if one counts the games released only in Japan and to computer systems, but to us gamers in America, it was the 10th, including Kid Dracula and other games released to the Game Boy. It was, however, the 5th Castlevania game I played upon its original release way back in 1997.
By Aaron Dennis8 years ago in Gamers
Kindergarten — Why It's Amazing yet Incredibly Weird
How was your childhood? Did you play house with a classmate? Did you get bullied by the big kid? How about hanging out with the weird kid, did you do that? Oh, did you also try to solve the missing person's case of the brother of one of your classmates while avoiding being murdered by the other classmates, the janitor or the principal? Let's hope the last one was a no, otherwise, my sympathies for having to deal with that. Today, I will be talking about a game from this year that is so strange, you can't help but enjoy playing it and wanting more and more. That game is Kindergarten, a game created by SmashGames and Con Man Games where you try and help your classmates and go through their stories while living in an endless series of Mondays going to class. Also, a quick note, there may be spoilers if you want to play the game so... beware of spoilers. Also, this game is very graphic, so, reading this is not for the faint of heart.
By Nathan Miller8 years ago in Gamers
Nintendo 64 Memories
I would never call myself a hard core gamer. I am not, nor will I ever be, at that level. I call myself a casual video game player. I think video games are a really cool medium, and I even support the cause that says that video games are art. Despite many of the video games in my possession still being unbeaten, video gaming was a huge nostalgic part of my childhood, from getting my Game Boy Advance SP for Christmas to going over to my friend's house and bonding over Pokemon Diamond and Pearl. However, nothing gives me a sense of amazing sentimental value than going over to my grandparents' house for a visit, and playing the Nintendo 64 that was kept in their basement.
By Alex Maurice8 years ago in Gamers
'Bendy and the Ink Machine' Theory: What Happened to Sammy?
Warning: Contains spoilers for Chapter 3. Don't read until you are all caught up! Since its release back in February 2017, Bendy and the Ink Machine has become an indie hit online. Gamers have loved delving into its mysteries and piecing together the many clues strewn about Joey Drew Studios. One of the many tragic stories told in the game is that of Sammy Lawrence, the musical composer for the studio. Sammy is an intriguing figure, as his attitudes seem to vary drastically between his two available audio logs. He goes from being wary of Joey Drew's bizarre machinations, to throwing himself whole-heartedly into the worship of the Ink Demon. The question is, what could have influenced him in such a way? What, exactly, is happening to Sammy?
By Eden Roquelaire8 years ago in Gamers
Sonic the Hedgehog 4
Sega, during the early to mid nineties, were on fire with their main series Sonic the Hedgehog games. Sonic the Hedgehog 1, 2 and 3 (and Knuckles) sold very well and all were considered instant classics at the time, and still considered to be classics even now. While Sega were busy creating these main series games and polishing them to be as fine as they could be, there were an awful lot of other Sonic the Hedgehog related games that were released around the same time, to placate the fans and to generate as much lovely money as they could. Come the invention of three dimensions in video games however, Sega found themselves in difficulties. A false start with their home console, the Sega Saturn, led to no new main series Sonic the Hedgehog games being created for it, instead their ideas being carried over and focused on their newer machine, the Dreamcast. This eventually resulted in the first fully 3D platforming Sonic the Hedgehog game, Sonic Adventure.
By Dylan Copeland8 years ago in Gamers
Game Over...
As someone who started playing video games in the early 90s, back when the two big contenders in the console wars were Nintendo and Sega, I was there to see all the major moments in gaming history that were just around the corner. The launch of the infamous Virtual Boy, the fall of cartridge games and the rise of CD games, and the evolution from 8 bit to 16 bit to "whatever the hell it is now" bit graphics. I was there when the Console Wars kicked into overdrive with the release of the PlayStation, the Sega Saturn and the Nintendo 64, consoles which would go on to be remembered as the point in which gaming became more than just a silly time-waster. It became a dedicated hobby (And for many people in modern times, an actual honest-to-God job). I've seen all sorts of advancements in the industry, both technical and social. But I have noticed something that, while still present in gaming, has become a vastly faint whisper of what it once was: Game Overs.
By Steve McCool8 years ago in Gamers
'Fortnite Battle Royale' Review
In today's review, we’re gonna be taking a look at Fortnite’s "Battle Royale." Should you download it? Let's find out! Fortnite is an early access game developed in conjunction with People Can Fly game studios and Epic Games. It is a co-op sandbox survival game that has been released for paid early access to the main game. The "Battle Royale" mode was added in recently and is 100% free to play. A full free to play version of Fortnite is expected to release sometime in 2018.
By Etienne S.8 years ago in Gamers
How To Build Pinhead in 'The Pathfinder' RPG
There are rumors of a place beyond merely mortal perceptions — a place past the pale pleasures and common agonies of our world, where strange beings will allow your consciousness to transcend the normal, and the accepted, into realms undreamed of. Those who find their way to the gates of this realm, though, find hell more often than they find heaven. And the creatures that oversee this place of torment, the bloody-handed sadists whispered of by those who know, are called many things. Angels, demons, surgeons... and cenobites.
By Neal Litherland8 years ago in Gamers











