
The ghost of Tsushima is an action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment for PlayStation 4. Featuring an open world for players to explore, it revolves around Jin Sakai, one of the last samurai on Tsushima Island during the first Mongol invasion of Japan.
STORY SET TING
The game is set on Tsushima Island in the late 13th century. It features a diverse assortment of regions and buildings, such as countrysides, fields, shrines, ancient forests, villages, farms, mountainscapes, and various landmarks. Players will also encounter numerous characters, friends, and unlikely allies while adventuring.
GAMEPLAY
The ghost of Tsushima is an action-adventure stealth game played from a third-person perspective. Featuring a large open world, there are no waypoints and can be explored without guidance. Players can quickly travel to different parts of the game's world on horseback and an item that acts as a grappling hook is available to access difficult to reach areas. The game features side quests and non-playable characters with which the player can interact.
STORY
The Ghost of Tsushima is a story-driven, action-adventure open world game with combat and stealth elements. An anthology of smaller side stories surrounds the main plot. It is loosely based on historical events and should not be considered an accurate re-telling of history. The year is 1274 CE on the island of Tsushima (halfway between Japan and South Korea, called Goryeo in that era). Samurai warriors are the legendary defenders of Japan until the fearsome Mongol Empire invades, wreaking havoc and conquering Tsushima, defeating nearly all samurai stationed on Tsushima Island. As one of the last surviving samurai, Jin Sakai rises from the ashes to fight back with help from his allies, but the honourable tactics and code of the samurai won't lead to a possible victory over the Mongols. Jin must move beyond samurai traditions to forge a new way of fighting – the way of the Ghost – as he wages an unconventional war for the freedom of Japan.
DEVELOPMENT
It is developed by Sucker Punch Productions. After completing Infamous First Light, the team wanted to develop another open world project because they believed that choices made by the player are important to gameplay. As a result, the game will not feature waypoints and players will have complete freedom to explore the game's world. According to Nate Fox, the game's director, the team distilled the game's numerous internal pitches into "the fantasy of becoming a samurai" during conceptualisation. Before deciding on the current setting, Sucker Punch considered various other settings and themes such as pirates, Scottish outlaw Rob Roy MacGregor and The Three Musketeers, but they kept coming back to feudal Japan and telling the story of a samurai warrior. They would later find a historical account of the Mongol invasion of Tsushima in 1274 and "the entire vision clicked into place". To ensure that the title would be an accurate representation of feudal Japan, Sucker Punch consulted cultural experts and sent an audio team to Japan to record different sounds, including birdsongs. The players can switch to Japanese dialogue with English subtitles. Sucker Punch's Infamous series served as an inspiration for Jin's traversal techniques. The game takes inspiration from Japanese cinema featuring samurai, notably Akira Kurosawa films such as Seven Samurai (1954) and Sanjuro (1962). The team consulted historical sword-fighting expert David Ishimaru to help create a historically-based foundation for the game. In December 2015, Sony executive Scott Rohde revealed that Sucker Punch's new project was in early development, and he added that the game was fun to play. On June 23, 2020, it was announced that the game had gone gold.
NEW UPDATE
The new Patch 1.06 is live on PlayStation 4 platforms and offers a variety of fixes in the game. More specifically, The Traveler’s Attire “has been enhanced to add new visual and audio cues hinting at nearby collectibles.” This comes as a big fix, as players were running into errors while wearing the suit. In addition, developers of Sucker Punch also makes fixes to a few general bug fixes and addressed an issue where players would run into a black screen preventing progress in certain tales.
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