
Gaming IRL
When the virtual world becomes a reality. Gaming, in real life.
inFAMOUS 2: UGC: Digital Inspiration from Cole MacGrath
I was playing inFAMOUS 2 and I got the idea to take a different approach to the social media market myself as an inspirational speaker by creating a User Generated Content (UGC) mission. Within the mission, Cole finds out that he inspired somebody who is a two-time cancer survivor and hip amputee.
By Darryl C. Richie8 years ago in Gamers
7 Things That Players Will Lust to Have
For years, I've been setting players up with adventures and watching them lust after things. All games need a reward, a mechanic that will get the players interested in taking a risk and struggle to succeed. In common parlance, a carrot to wave in on their face if it will make them haul the cart.
By Alexis D. Smolensk8 years ago in Gamers
Getting Involved in the Exciting World of LARP
I stood in the middle of the battlefield, sweating a little under the chain mail vest I was wearing as protection. The heat was scorching, but the line of orcs came ever onward, and the sword in my hand had never felt so weak and flimsy.
By Anne Morley8 years ago in Gamers
What Hacking Space Invaders Frenzy Can Teach Us About Work and Play
Whether you are a gamer or not, if you’ve ever been to an arcade or pizza joint you’ve likely played the 1978 arcade classic Space Invaders created by Taito (pew pew pew—that’s laser sounds). Space Invaders Frenzy by Raw Thrills is an updated version of the arcade classic and it is a blast.
By Valerie Vacante8 years ago in Gamers
I Am Alive (Emotionally) Because of the Game Grumps
I have been following the Game Grumps since just after their inception back in the day. My sister came up to me one day and was like, and this is not a direct quote, "These guys are cool. They're very funny. You should watch them." I did, religiously, every day for the last five years. Well, I tried to at least. Some days were harder than others. We all have times that are trying, that test our will to get up in the morning, and over the past two years, I've had a few.
By Novice Mode8 years ago in Gamers
Dating Sims and the Decline of Japan's Birthrate
Two undeniable facts: Japan's birthrate has been in a steady decline since 1949 and Japan contains the largest quantity of dating sim games in the world – but are dating sims and the decline of Japan's birthrate somehow connected?
By Anthony Gramuglia8 years ago in Gamers
Game Releases that Affected Porn Traffic
With a better understanding of the internet, we have a better understanding of the public's porn viewing habits – from their weird kinks and fetishes to which video game console they view porn from – but one interesting ability we've developed is to determine how game releases affected porn traffic over the last few years.
By Bethany Tiamat8 years ago in Gamers










