Blasfemia Game Review
I've seen this play out so many times...
So…I don’t know how many of these indie horror games can start off and entirely occur in a locked house where the main character cannot just kick down the front door, but this is one of those games. I also don’t know how an evil nun can get annoying, but they can. Turning off light switches, appearing behind me, it makes for an interesting experience to a horror game to say the least.
A lot of the story is told through audio tapes and notes, that somehow appear in the house of which doors are not open. It still confuses me how a main character can be trapped in a house with no means of getting out as well as locked doors. However, as you meander around the house, you will find keys to open certain doors and boxes.
There are noise related jumpscares such as the television turning on suddenly, as well as banging doors. And that television will keep turning on and on and on. It’s only static, but it doesn't add to the gameplay nor the story. I guess the developers wanted to make it a constant scare for the player?
Besides that, the characters keep speaking of the painting at the end of the hallway causing problems for their daughter, Clara, but I don’t understand why they didn’t just get rid of the painting to begin with. Oh, and if you’re a fan of The Conjuring movies, you will recognize the nun and the painting, as well as the demonic name that is mentioned in the story.
The audio tapes are very lengthy to listen to, and the information could have been conveyed much more simply. However, I understand that if the information wasn’t lengthened, the game would only take twenty-five minutes to play (it took an hour for me to play the game). This occurs as electronics are being messed with, while you’re looking for keys and crucifixes to hang on the wall. It was an neat touch to add in the microwave as one of the electronics to be messed with. Stove tops are nice, but that loud beep of the microwave was a nice touch. Plus, it was getting tiresome to keep going back and forth to the breaker box in order to keep the lights on after the evil nun kept turning them off.
I get it, the dark is spooky. But it becomes less so if you keep flashing the lights like you’re trying to send out an SOS to an incoming cruise ship.
There is a lot of information that is revealed on the occult, to which even the characters speak of it, but there is a lot of disjointed information as the game goes along.
Ultimately, it’s not the kind of game if you’re looking for a thrill ride. I completed it to see what happens, but it wasn’t something I would suggest to other people to play.
As of August 2025, as I’m writing this article, the game can be found on Steam for $15. Is it worth it? I don’t think so, but if you’re curious to find out if I have overlooked something or not, I would wait until it goes on sale.
Note: I was curious about the studio myself of other titles that may have been created from this studio in the past, so I investigated on my own. Turns out, there are no other titles from this studio, so kudos to them, Nakashima Studios, for creating a horror game with decent graphics, and atmospheric tension. I hope to play more games from them, as I’m sure they can only get better from here.
About the Creator
Amelia Ruth Thompson
I am a English Literature graduate with a strong interest in video games, tabletop games, movies, and television.




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