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The Backroom of the Velvet Circuit. šŸ•“ļø

Dimly lit, smoke-filled. Leave the light on.

By Novel AllenPublished 6 months ago • Updated 6 months ago • 8 min read

šŸŽ­Meet...The Gentleman!

A dapper cloaked figure, dressed in a pinstripe suit and a black mask, sits at a poker table in a dimly lit, smoke-filled backroom, surrounded by anthropomorphic robots. The table is littered with stacks of chips and half-empty glasses of whiskey. The scene is lit with dramatic lighting and a gritty, vintage aesthetic. The style is inspired by art, with intricate details and a touch of nouveau elegance...Cinematic, filmic, a masterpiece.

šŸ•“ļø The Gentleman’s Monologue

In Velvet tones beneath a pinstriped veil...he ponders...

Ah… another player soon arrives at the table.

Did the rain whisper your name, or did you follow the scent of forgetting?

I’ve seen eyes like yours before - wide not with wonder, but with the weight of knowing too much and too little at once.

You think you came for answers. Most do. But answers are too obedient.

What I offer here is…remainder. What resists being solved.

This table? It doesn’t play cards. It plays you.

Each chip a pulse. Each glass a confession.

You wonder what’s behind the mask.

A face, maybe. A wound. A man. There is none...

I am made of guests who never left, of regrets brewed over silent years.

Of circuits scribbled with sad melodies no one dared sing.

I do not blink, but I see.

I do not breathe, but I remember how you gasped the first time your story slipped from your grip.

What a beautiful loss that was.

So come...play your hand Mara, let the cards turn like keys

You won't win - no one does.

But you may leave lighter, or stranger...or singing to shadows in new languages.

And if you linger...good...

I collect the lingerers.

We make excellent company.

šŸŽ­

The Gentleman's Backstory & Purpose...A creature born from memory and myth.

The Gentleman began as a rumor - born not of flesh, but of absence. He wasn’t created so much as assembled, piece by emotional piece. In the under-district’s lost archives, there was once a grieving machinist who tried to rebuild someone long gone - not a body, but a presence. He coded dreams into algorithms, nostalgia into wires, and left it unfinished, unable to give it a face.

But something…something no one understands...completed it.

Something - Drawn from the subconscious of all who entered The Velvet Circuit. The Gentleman became a synthesis of every forgotten bet, every misremembered love, every unrealized ambition. His mask doesn’t hide a face - it reflects those who look into it. Beneath, there’s only swirling bits and pieces of what his creators couldn’t define:

~ His pinstripe suit? Woven from the blueprints of lost intentions.

~ His cloak? Cut from the shadows of the under-district.

~ His cards? They bear not numbers, but fractured truths.

The Purpose:

He’s not just the host of the game - he is the consequence. Each hand played at his table is less about winning and more about revealing. He exists to:

~~~Unravel memory: What players forget, he remembers.

~~~Expose illusions: He blurs the line between luck and fate, showing players what they truly wager.

~~~Challenge identity: His game asks not who you are, but who you’ve pretended to be.

~To some, he’s a gatekeeper.

~To others, a confessor.

To Mara...he was the mirror that turned loss into understanding.

The Gentleman himself was a mystery, lingering like perfume on old velvet...

Everything seems unreal...and one would be correct in believing that all is not what it seems.

šŸŽ­

Tonight...The Velvet Circuit tells a surreal noir story set in the folds of midnight.

Mara's story....

The rain hadn’t started yet, but the sky hinted at it - ominous plum clouds swirling overhead.

Mara stepped out of the alley, trailing cigarette smoke and hinted perfume, drawn to the soft hum bleeding from behind the tarnished bronze door at the end of Crosswire Lane. A moth-eaten awning read, The Velvet Circuit, half the letters flickering as if unsure they belonged.

Inside: the haze of smoke, soaked in whiskey breath and worn velvet, hung heavy over a poker table encircled by beings that...were not quite men, not quite machines. Chrome limbs. Silk vests. Porcelain smiles engineered with mathematical precision. They turned to her - not startled, just expectant.

At the table sat The Gentleman. Pinstripe suit. Black mask veined with copper filigree. A cloaked dapperness that spoke of time rather than identity. His fingers danced over cards molded in gilded runes, each symbol half-remembered truths and lies. No one truly knew his name. Stories suggested he was a rumor born from debt, promise, and malfunctioning dreams.

Mara took the empty seat.

She was looking for her brother. Missing for eleven nights now, last seen walking toward the under-district, speaking of bets that defied logic and machines that remembered too well. Her only clue - a cryptic note in his handwriting: Play one hand. Know everything.

The first robot, resembling a silver-hued lion with monocle optics, dealt the cards. The deck was unfamiliar - faces twisted in semi-sentient geometry. Hearts pulsed. Spades wept. The game wasn't poker. Not really. It felt like a game reconstructed, disguised as bluffing.

Each round peeled back layers.

In the first hand, Mara lost the bet but gained a name...her brother’s voice, echoing from the whiskey glass beside her. He had been here. That night. Asking questions about the machine behind the mask.

The second hand brought her face-to-face with a surreal truth: the Gentleman wasn’t human. Nor machine. He was a construct of longing. Someone’s unfinished grief made tangible. A dream given logic and left to play endlessly, searching for meaning in every shuffle

By the fifth hand, time grew sluggish, thick and syrupy. The robots no longer blinked - they stared, as if they were no longer players but watchers. Even the smoke hung still in the air.

She played her final hand with trembling fingers. The cards turned over not faces - but moments. One: her brother at the edge of the alley. Two: the Gentleman removing his mask - revealing nothing but a swirling void speckled with stars. And three: herself, years ago, standing by an empty crib.

Mara didn’t win.

But she didn’t lose either. She stood, her pockets empty, but her heart thudding with newfound weight. She looked at the Gentleman, who gave a nod - small, approving.

šŸ’­

Meaning...Unfolding the Final Hand within the cards

Each moment turned by Mara’s trembling hand was not random - it was chosen by the table, by memory, by need. Here is what each revealed:

šŸƒ Card One: Her Brother at the Edge of the Alley

A snapshot of the last truth before disappearance.

- This is the moment Mara’s brother made his choice...to walk toward uncertainty, toward The Velvet Circuit.

- It symbolizes thresholds: the border between real and surreal, the known and the forgotten.

- His posture in this memory may hold clues...not fear, but purpose. He wasn't lost. He entered, knowingly.

- The card doesn’t just show his absence...it affirms his agency, and perhaps beckons Mara to trust that he left something behind, waiting.

šŸƒ Card Two: The Gentleman Unmasking ...A Swirling Void Speckled with Stars

A revelation of non-identity and cosmic unreality.

- Beneath the Gentleman’s mask is not a face, but the absence of one...a living metaphor for every person who’s played at the table and lost themselves.

- The stars represent fragmented memories, dreams, and identities absorbed into him.

- This moment tells Mara: the Gentleman isn’t an antagonist. He is the keeper of unresolved truths, the ink that never dried.

- It's also a warning...the game does not grant closure. It trades in riddles and refracted reflections.

šŸƒ Card Three: Herself by an Empty Crib

A confrontation with grief long buried.

- This is Mara’s core wound. Perhaps a loss she never voiced, or a hope left unfulfilled

- The crib represents innocence, beginnings, and something - someone...who didn’t remain.

- By revealing this moment, the game isn’t punishing her; it’s offering clarity. Her search for her brother is also a search for unresolved loss and the roles they both played in each other's stories.

- The emotional gravity of this card redefines why she came...it wasn’t just a rescue. It was a reckoning.

These weren’t random. The table didn’t deal her cards - it dealt her story.

šŸƒ

She looked again at the Gentleman, who gave another small, approving nod.

ā€œYou found the bet worth making,ā€ he said, in a voice like vintage vinyl crackle.

She turned toward the exit as the robots resumed their eternal game, and stepped out into the now-falling rain.

Behind her, The Velvet Circuit flickered once...and vanished

šŸ–¤

Mara’s Final Thoughts became...An internal monologue just beyond the velvet veil

So it wasn’t about him - not only him.

It was about that silence in me, long before he vanished.

The crib. The ache. The way rain collects in corners and goes unnoticed until it floods.

They never tell you that grief folds inward like origami:

soft creases at first,

then sharper - until you’re a shape you don’t recognize.

I didn’t come here to find him.

I came here hoping the Gentleman would misdeal something real -

but he never misdeals.

He remembers everything you’ve tried to forget, and folds it into suits made of truth.

And maybe…

maybe I’ll stop dreaming of empty doors.

Because tonight, they opened.

šŸŒ§ļø

Leaving the Velvet Circuit

Rain echoes in footfalls across reality

Water slides from neon signs like melting icicles,

each droplet a thought unspoken.

Mara steps through the vanished threshold...

no brass door, no velvet lock.

Only the hush of city breath,

a trembling puddle reflecting starlit voids.

The alley exhales her name in steam.

Each step clicks against cobblestone like half truths:

"You lost to learn."

"You left to return."

Behind her, the game continues - somewhere.

She doesn’t hear the shuffle,

but feels its rhythm in her ribs.

A whisky scent lingers on her wrist.

Her hair gathers droplets like drunken verses.

And though she walks alone,

she carries three cards: memory, myth, and a kind of mercy.

In a dreamlike alley - she hurried from the Velvet Circuit...dripping with mystery, lit by neon ghosts, shadowing the quiet elegance of Mara's final steps.

AdventurePsychologicalStream of Consciousness

About the Creator

Novel Allen

You can only become truly accomplished at something you love. (Maya Angelou). Genuine accomplishment is not about financial gain, but about dedicating oneself to activities that bring joy and fulfillment.

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Comments (3)

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  • Antoni De'Leon6 months ago

    Oh, I love stories in noir, dripping with gangster backroom charm///this one is so chilling. love it.

  • Whoaaaa, this was so creative, this whole concept. I freaking loved your story!

  • āœļøšŸŽ­ āœļø An Evolved Work Of Art! Cloaked in Esoteric & Arcane Mysteries! ā™ ļøā™ ļø I see you peeped My Alter Ego. Outstanding! šŸ’™šŸ‘šŸ’™

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