Shawn Digity
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Video game storyteller
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The weird thing I liked about Myst
I love adventure games. And I love puzzle games. If you would've told me that right as I emerged into video games as a kid, I'm sure people would've recommended the original Myst left and right. It only makes sense as a '90s millenial that got his start with a Game Boy Pocket. However, there were numerous roadblocks to my early gaming days. Growing up in the rural hills of Appalachia Ohio, there were only technological trickle-downs. Our home computer wasn't powerful enough to run any Myst games — I tried. So when I serendipitously stumbled upon the Myst port for the Xbox One as a 31-one-year-old, it was a no-brainer. I had to play the game that inspired all the Myst-likes I already love, cherish, and proudly display in my top 100 video game power rankings. And it was precisely what I thought it would be — and that's a good (maybe even great) thing. The world was built in the 1990s and the graphics, despite being somewhat brushed up for the ported version, exuded a blockier charm.
By Shawn Digity3 years ago in Gamers
