
Emrys Everette
Bio
You want to know about me? Well shoot, here's the short version. I'm gay, I'm 22, wildly imaginative and curious as can be. I can get short with folks, I'm typically sweet as can be. I don't honestly know what you'll want to know.
Stories (18)
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A Day
As the title suggests in no obscure manner, I had quite a day. Unfortunately for some looking for something bright, or positive it was not what I would categorize as a good day. Between interactions I had, and the ones I really could've used today it did lead to quite the breakdown in the shower after work. However I have had some fruit and hydrated and I'm ready to share if y'all are ready for a quick vent.
By Emrys Everette 5 years ago in Confessions
If I Were Immortal
We all have been asked the question “would you want to live forever?”. Everyone has their own philosophy when answering that sort of question. Regardless of your answer, I myself have pondered another question, while digging for my answer to the first. Who would I be after I’ve had my 90th birthday? What about my 2nd century? Could I hold onto my ideals? Or would time wash away most of what I think to be so vital to my identity? We see similar changes as we age through our natural lifecycle, typically never quite the same person from age 8 to age 10, or from puberty into our twenties. Though in my experience the longer you stick around the less frequently you seem to experience those changes. They become more like fine tuning.
By Emrys Everette 5 years ago in Humans
Tabletop Roleplaying
Tabletop games are some of the most adaptable sandboxes ever invented and you don't need any high definition screens, or expensive graphic cards to enjoy it to its fullest. This post is written from the perspective of Dungeons and Dragons 5th Edition (5E) though a lot of the advice will be applicable to most Tabletop roleplaying games. Some of the most important details being world building, knowing your players and their respective characters, and having a general sense of the game.
By Emrys Everette 5 years ago in Gamers
A Note on the Concept of Morals
Morality is complicated fickle and wavering because it is a social construct. For those of you who didn't take the intro to psych classes in High School (assuming you went to a well funded school) a social construct in a nutshell is anything that wouldn't continue to exist should humans disappear in an instant. For example laws, if every human disappeared the animals left behind wouldn't bother to learn our laws. Morality is a social construct the proof hidden between cultures, stuck in our personal history, and impossible to pin to any clear definition due to its fluidity.
By Emrys Everette 5 years ago in Futurism
