vr
A look into the development of VR technologies and the current and future applications of Virtual Reality for entertainment, education, science, medicine and much more.
Augmented Reality in Healthcare
When it comes to the top indicators in a country’s quality of living, healthcare provision is one of the key elements in the mix. There’s no denying the fact that a healthy population makes a country more productive and happier. To respond to the growing need to improve the quality of life, the healthcare sector must improve in all aspects, including its technological arm.
By Mike Herzog 6 years ago in 01
5G & Reality Technologies
5G technology is being developed by many key companies in the telecommunication industry like AT&T and Verizon. This technology promises an unprecedented upgrade in the way we will interact with our smart devices. As interesting as that promise might seem, it is not the one we should be focusing on.
By Aziz Dhaouadi7 years ago in 01
Augmented and Virtual Reality: Leveraging and Monetizing the Technologies. Top Story - June 2019.
This article will introduce both the technologies of Augmented Reality and Virtual Reality to later discuss how businesses can leverage such technologies to strengthen their business, or harness their benefits as part of their business development strategy. Moreover, the article will share insights on how we can monetize such technologies to introduce new revenue streams for businesses.
By Aziz Dhaouadi7 years ago in 01
Top 10 Virtual Reality Music Experiences
Some might think virtual reality is dead, but it's not. VR is far from dead. If anything, virtual reality is beginning to blur the lines of reality for gaming and has slowly started to pick up traction as developers work to make the best VR apps out there.
By Buddy Brown8 years ago in 01
How Virtual Reality Will Change Live Music
With the phenomenon of the hologram, featuring some of our favorite deceased artists, we've embraced the early introduction of virtual reality. But when virtual reality becomes more of an established product and instills its influence in the music industry, how will it affect artists and fans alike? This is how virtual reality will change live music.
By Nick Paroni8 years ago in 01
Virtual Reality Innovators You Should Follow
VR is our new bread and butter. Whether it's video games, artistic expression, or simply telling us a story, virtual reality has only just begun to scratch the surface in terms of serviceability and performance. There's so much one can do on VR, it is practically endless (and won't stop there, trust me). To make matters better, some of the best and brightest in the tech industry are paving the way for more futuristic endeavors surrounding VR and its capacity to innovate.
By George Herman8 years ago in 01
Ways Augmented Reality Is Shaping the Future
What is augmented reality? It's a revolutionary new form of technology, quite similar to virtual reality, but different only for not being present within the screen. AR and VR technologies are greatly being advanced and sophisticated more and more. Since the evolution of Pokémon GO and the arrival of Apple's ARkit, this new type of viewership and experience of the world around us has dramatically changed our environment. This is among ways augmented reality is shaping the future, by completely revamping the very landscape placed before us, giving us whole new feats to reach.
By Salvador Lorenz8 years ago in 01
Is Virtual Reality Dead?
Only a year ago, tech fans were talking about the new VR boom that has been getting developed. Major companies like Samsung, Microsoft, and Google all came out with augmented reality gear or started to promote their own VR headset. Apps were being made, as were games.
By Riley Raul Reese8 years ago in 01
Augmented
As many of you may already know, virtual reality entertainment is on the rise. The only real challenge is making it affordable so it can be mass produced, while consistently enhancing the graphics and adding more realistic and tangible elements to the experience such as controllers or props. But what of augmented reality, VR's less acknowledged yet more insidious cousin?
By Adam Dryden8 years ago in 01












