The three friends, Rachel, Alex, and Tom, were planning to celebrate their friend Jessica's birthday with a bang. They decided to throw a party at an abandoned mansion on the outskirts of town. They thought it would be fun to scare Jessica with a few harmless pranks in the creepy, old house.
As they arrived at the mansion, Rachel, who was known for her love of scary movies, excitedly suggested they play a game of "Bloody Mary" in the bathroom. Alex and Tom, who were skeptical of the paranormal, reluctantly agreed.
As they chanted "Bloody Mary" in front of the mirror, the room became darker, and the door slammed shut. They thought it was part of the game, but things started to spiral out of control. They heard strange noises, and the lights began flickering on and off. They realized they weren't alone in the mansion.
They tried to leave, but the door was stuck, and the windows were barred. They were trapped. Fear crept into their hearts as they heard footsteps approaching them. The footsteps stopped, and a ghostly figure emerged from the darkness. The figure was a woman in a Victorian dress, and she seemed to be looking for something.
As they tried to escape, they found that the layout of the mansion had changed. The doors and hallways seemed to shift, making it impossible for them to find a way out. They were trapped in a never-ending maze, and they were being pursued by the ghostly woman.
The trio soon realized that the ghostly woman was not their biggest problem. They were being watched by something more sinister, something that wanted to trap them in the mansion forever. They realized they had to find a way out before it was too late.
As they searched for a way out, they discovered that the mansion had a dark past. It was once a sanitarium, and the woman they saw was a patient who had been subjected to terrible experiments. The trio realized that they had stumbled upon something beyond their understanding, and they were in grave danger.
As they reached the exit, they were confronted by the ghostly woman once again. This time, she was more aggressive, and she seemed to be protecting the mansion. The trio realized that they had to put an end to the haunting if they wanted to leave.
They discovered that the mansion was built on an ancient burial ground, and they had to perform a ritual to appease the spirits. They gathered the necessary items and performed the ritual, hoping that it would work.
As the ritual ended, they heard a loud screeching noise, and the mansion shook violently. They thought they had angered the spirits, but then the noise stopped, and the mansion became silent.
They realized that they had succeeded in putting the spirits to rest. The door opened, and they stepped outside, only to find themselves back in the present day. The mansion was no longer abandoned, and people were walking around as if nothing had happened.
The trio looked at each other in disbelief, realizing that they had gone through a time loop. They made their way back to Jessica's house, and they decided to keep their experience to themselves, not wanting to be labeled as crazy.
As they recounted their story, they realized that their prank had turned into an adventure they would never forget. They laughed and joked, but deep down, they knew they had experienced something that was beyond explanation.
From that day on, they became more aware of the supernatural, and they never dared to play with forces they couldn't understand. The mansion remained abandoned, and the trio never went back, but they always remembered the haunted house party.
About the Creator
Leo max
I love stories



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