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Traversing the Forsaken Lands: Combat, Climbing, and Crafting in Behemoth

Master the Challenges of Behemoth: A Complete Guide to Combat, Climbing, and Crafting in the Forsaken Lands

By Richard BaileyPublished 5 months ago 4 min read
Behemoth

Behemoth, the upcoming VR title from Skydance Games, drops players into a world that is as merciless as it is mesmerizing. The Forsaken Lands sprawl out like a graveyard of civilizations long forgotten, a place where towering beasts wander, ancient ruins crumble, and survival depends on more than just brute strength.

To thrive here, you must master three pillars of gameplay: combat, climbing, and crafting. Each one intertwines with the other, creating a constant tension between risk and reward that defines the entire experience.

The Brutality of Combat in the Forsaken Lands

Combat in Behemoth is not a casual affair. Every encounter feels raw, deliberate, and physical in ways that only VR can deliver.

Swinging a blade isn’t just a button press—it requires motion, weight, and timing. Enemies, whether human raiders or corrupted monstrosities, don’t simply stand still waiting for defeat. They parry, dodge, and push back with startling aggression.

Players quickly learn that flailing wildly leads to exhaustion and defeat. Success comes from precision. Strikes must be placed carefully, defenses timed with near-perfect reflexes. Shields feel heavy, and two-handed weapons require commitment; once you wind up for a swing, you’re vulnerable until it lands. This creates a pace of combat that feels punishing but fair.

The true highlight lies in the boss battles. Colossal Behemoths tower over you, each fight demanding not only skill but strategy. Weak points must be discovered and exploited, often by combining combat with climbing.

It’s not enough to slash from the ground—you’ll need to scale these titans, cling to their hides, and strike at vulnerable spots while desperately trying not to be shaken off. These encounters turn every battle into a story, one where your survival hangs on every decision.

Climbing as Survival and Strategy

Verticality defines the Forsaken Lands. Jagged cliffs, broken fortresses, and the very bodies of giants themselves all demand that players climb. Unlike traditional games, climbing in Behemoth is tactile. You reach, grip, and pull yourself up with your own movements, making every ascent both immersive and dangerous.

Climbing is not just exploration—it’s survival. Resources often rest in precarious places, forcing you to risk a fall to claim them. During combat, climbing can provide a tactical advantage. Scaling ruins to gain higher ground or using the environment to evade larger enemies can mean the difference between life and death.

The most breathtaking moments occur when combat and climbing merge. Scrambling up a Behemoth’s body while it thrashes in fury creates a level of tension few games achieve.

Each grip feels fragile, each movement vital. One mistake can send you plummeting to your doom. It transforms traversal into something cinematic, where the environment itself becomes both ally and adversary.

Crafting in a World of Scarcity

If combat is survival and climbing is freedom, crafting is endurance. The Forsaken Lands offer little for free. Weapons break, food spoils, and resources are scarce. To progress, you must learn to craft tools, weapons, and gear from what you scavenge.

Crafting in Behemoth emphasizes realism. You’re not simply clicking menus—you’re piecing together survival with your own hands. Ore must be smelted, hides must be prepared, and components combined in meaningful ways.

Every crafted weapon carries a weight, both physical and narrative. A sword forged from rare materials feels more valuable because you struggled to gather what was needed.

What makes crafting so compelling is how it ties into the other systems. A poorly made weapon won’t last in battle, and if your climbing gear is weak, one slip could be fatal.

Even food and potions affect how long you can endure, creating a loop where crafting becomes the backbone of survival. You don’t just build for utility—you build for life.

The Balance of Survival

What makes Behemoth stand out is how these three systems—combat, climbing, and crafting—interlock seamlessly. Each one feeds the other, forming a cycle that constantly pushes you forward while keeping you on edge.

Defeating enemies gives access to rare materials, which allow you to craft stronger tools. Stronger tools make climbing less risky, which in turn lets you reach new areas filled with even greater challenges.

And climbing Behemoths themselves blends all three elements, forcing you to fight while crafting strategies on the fly, clinging to survival one handhold at a time.

The Forsaken Lands don’t just test skill—they test adaptability. You’re not only a warrior or a survivor. You’re a builder, a climber, and a fighter all at once, and the game refuses to let you forget it.

Traversing the Forsaken Lands in Behemoth is more than a journey—it’s an ordeal. Combat drains you, climbing terrifies you, and crafting sustains you. Each step forward feels earned, each victory carved from sweat and risk.

The VR medium amplifies it all, making you feel the weight of every swing, the strain of every climb, and the relief of every crafted item.

Behemoth doesn’t want you to walk through its world casually. It demands your attention, your precision, and your persistence. And when you finally conquer its challenges—standing triumphant over a fallen giant—you realize the struggle was never just against the creatures or the land. It was against the limits of your own endurance.

action adventurecombatrpgvr

About the Creator

Richard Bailey

I am currently working on expanding my writing topics and exploring different areas and topics of writing. I have a personal history with a very severe form of treatment-resistant major depressive disorder.

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