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The Seven Deadly Sins: Origin Closed Beta Now Open

The Seven Deadly Sins: Origin Closed Beta Sign-Ups Are Here

By Serhii BiloshytskyiPublished 5 months ago 5 min read

Sometimes gaming news hits you like a thunderbolt, and this was one of those moments. Out of nowhere, during Opening Night Live, the developers of The Seven Deadly Sins: Origin revealed that closed beta sign-ups are officially live. As someone who has been following this game ever since those first teasers, I nearly dropped my phone when the announcement popped up. It’s not often that a highly-anticipated anime RPG suddenly lets fans get hands-on, even if just in a limited beta.

The process itself couldn’t be smoother. No endless forms, no complicated surveys. Just a quick check on your gaming preferences and your setup, and you’re in the running. Right now, the beta is open for PC and PlayStation 5 players, which makes sense given the sheer scale and detail of the world they’re building. The one catch? Spots are limited, and there’s no word on how long the sign-up window will stay open. Translation: procrastinators are out of luck. If you want in, you’d better move fast.

And let me tell you, after seeing that new trailer, you’re going to want in.

The Trailer That Changed Everything

It’s one thing to hear about a closed beta, but it’s another to see the world of Britannia come alive in a way that makes your jaw drop. The trailer showed off sweeping landscapes, from glittering oceans where you can dive into underwater exploration, to endless skies where flying doesn’t just look like a gimmick — it looks like an entire adventure in itself.

For me, what really sealed the deal wasn’t just the “go big” moments but the quiet ones. The fishing spots, the puzzles scattered across the world, the kind of “aerial events” that remind you this isn’t just another cookie-cutter RPG. It’s the kind of game that says: sure, fight the big boss if you want, but maybe you’d rather spend a few hours solving riddles in the ruins or chasing after a rare catch by the river.

I’ve played a lot of open-world titles, but The Seven Deadly Sins: Origin feels like it’s designed to make you lose track of time in the best way possible. That moment when the main hero just strolls into a new part of Britannia, taking in the scenery, gave me the urge to pack snacks and settle in for an all-night gaming session.

Combat That Pulls No Punches

Of course, no RPG is complete without combat, and this game looks like it’s about to raise the bar for anime-inspired action. The trailer didn’t shy away from showing the scale of the battles — towering beasts like the Albion and the infamous Gray Demons aren’t just enemies; they’re events.

The pace of the fights feels quick, stylish, and packed with that explosive energy anime fans crave. What I loved was the sense of flow, where attacks and skills chain together in a way that looks both cinematic and player-driven. It’s not just button-mashing; it looks like there’s strategy involved, whether that’s timing your moves to avoid a crushing blow or knowing when to unleash your ultimate ability for maximum effect.

I caught myself thinking about how different characters might play, and how experimenting with combat styles could keep things fresh. Honestly, this is the kind of system that makes you want to replay encounters just to master them.

Why the Beta Matters More Than Ever

Closed betas are always a mix of excitement and nerves. On one hand, you get the bragging rights of being among the first to play. On the other, you know the game isn’t quite finished, and you’re basically stress-testing the world. But here, that feels like a feature, not a bug.

Getting into the beta means being part of shaping a game that clearly has massive potential. The devs are no doubt watching how players handle the open-world systems, the combat pacing, and even those quieter side activities. It’s a chance for fans to have a voice before the full launch, and that’s invaluable for a project this ambitious.

Personally, I love the idea of exploring Britannia before the crowd rushes in. There’s something magical about being one of the first adventurers in a new world, when everything still feels undiscovered and unspoiled. It’s like camping in a secret spot before it becomes a tourist attraction.

The Hidden Perks: Codes and Rewards

Here’s something that not enough people are talking about — The Seven Deadly Sins: Origin also has special codes that players can use to snag rewards. If you’ve played other mobile and RPG titles, you know how fun it can be to grab a free bonus just for keeping up with updates or events. These codes often come in handy, whether it’s giving you extra items, currency, or boosts to make your early journey smoother.

Imagine getting into the beta, redeeming a code, and suddenly having that little edge as you test out mechanics or dive into dungeons. It’s like the developers giving you a wink and saying, “Thanks for being here early.” I’ve always loved when games reward their communities this way, because it makes the experience feel more interactive and personal.

My Hopes Going Into the Beta

If I’m lucky enough to get that invite, I already know how it’s going to go. I’ll probably tell myself, “Just an hour tonight,” and then suddenly it’ll be three in the morning, and I’ll still be chasing some hidden puzzle or fighting a monster twice my size. That’s the kind of pull this game seems to have, the kind that keeps you saying “just one more thing” until you realize the sun’s coming up.

I’m hoping to see how deep the exploration really goes. Does flying open up secret areas? Do the underwater zones feel as rich as the surface world? And how well does the combat hold up after the initial hype? Those are the questions buzzing in my head right now.

But even if it’s not perfect, that’s the point of a beta. I want to see the rough edges, the parts that need tweaking, because it means the final release will be stronger for it.

Final Thoughts: Don’t Miss Out

The Seven Deadly Sins: Origin feels like it’s shaping up to be more than just another anime RPG. It’s looking like a living, breathing world where every path, every activity, every fight matters. The closed beta is the first real chance to step into that world, and while it’s limited, it’s worth jumping on immediately.

Between the breathtaking visuals, the high-energy combat, the promise of codes and rewards, and the chance to influence development, this is one of those rare gaming opportunities that doesn’t come around often. Whether you’re a longtime fan of The Seven Deadly Sins or just someone who loves to get lost in sprawling fantasy landscapes, this is one you don’t want to skip.

So, if you haven’t already, sign up. Because when Britannia opens its gates — even just a crack — you want to be there, stepping through before anyone else.

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About the Creator

Serhii Biloshytskyi

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