Futurism logo

Toys and Games Market: Responsible Play & Growth Outlook

The toys and games market is expanding as parents and manufacturers prioritize responsible and sustainable play options. Rising use of eco-friendly materials is supporting steady market growth.

By James WhitmanPublished about 8 hours ago 5 min read

According to IMARC Group's latest research publication, The global toys and games market size reached USD 118.7 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 174.3 Billion by 2033, exhibiting a growth rate (CAGR) of 4.36% during 2025-2033.

How AI is Reshaping the Future of Toys and Games Market

  • Personalized Learning Experiences: AI-powered educational toys analyze individual learning patterns, automatically adjusting content difficulty and teaching methods to match each child's pace.
  • Enhanced Interactive Gameplay: Machine learning enables toys to hold genuine conversations rather than pre-scripted responses. The DAVID Smart-Toy platform processes speech locally while Curio Interactive's Grok provides safe generative AI for children aged three and up, transforming traditional toys into intelligent interactive companions.
  • Predictive Product Development: AI analyzes consumer behavior data from online platforms and social media to forecast trending toy categories.
  • Quality Assurance Automation: Computer vision systems inspect toys during manufacturing, detecting defects with exceptional precision. Automated inspection analyzes color consistency, size uniformity, and surface irregularities at speeds impossible for manual review, ensuring only premium-quality products reach consumers and reducing returns.
  • Dynamic Pricing Optimization: AI-driven pricing systems like Revionics help retailers adjust prices based on demand patterns, competitor activity, and seasonal trends.

Access Updated Market Insights in a Free Sample Report

Toys and Games Industry Overview:

India's government initiatives are fundamentally transforming the toy manufacturing landscape through the Production-Linked Incentive scheme and National Action Plan for Toys, with Union Budget 2025-26 allocating Rs 1,500 crore for expanding manufacturing clusters. Import dependency has dramatically decreased, with toy imports dropping 52% between fiscal years 2014-15 and 2022-23 while exports surged 239% during the same period. Import duty increased from 20% to 70%, and BIS certification became mandatory, ensuring quality standards. India now operates over 4,000 toy manufacturing enterprises concentrated in Delhi-NCR, Maharashtra, Karnataka, and Tamil Nadu, with major expansion projects like Funskool's 160,000 square feet facility in Ranipet doubling production capacity.

Toys and Games Market Trends & Drivers

  • The explosive growth of adult collectors and "kidults" is fundamentally reshaping market dynamics across global regions. Adults accounted for approximately USD 6.7 billion or 17.3% of U.S. toy sales in 2023, representing an 8% increase from the previous year, while European markets report individuals over 18 represent 16% of sales totaling USD 2.6 billion. This demographic shift is driven by nostalgia-driven purchasing, stress relief needs, and premium collectibles demand. Companies are responding strategically—Mattel launched Mattel Creations collaborating with artists for limited-edition collections, LEGO introduced Icons brand for consumers 18 and up featuring collaborations with Pharrell Williams and retro automotive classics, while Hasbro expanded adult-focused offerings across Transformers, Dungeons & Dragons, and MAGIC: The Gathering brands.
  • E-commerce expansion and digital-first business models are revolutionizing distribution channels and consumer accessibility worldwide. The global online toys retailing market reached USD 18.18 billion in 2024, growing at 9.6% annually as mobile ordering and delivery platforms become essential for retailers. India's e-commerce penetration reached 442 million users in 2024, with platforms like Amazon launching dedicated 'Made in India' toy stores providing local manufacturers unprecedented market access. Online stores are forecast to grow at 4.27% annually through 2030, outpacing traditional brick-and-mortar formats as consumers increasingly prefer convenient home delivery options. Companies are adopting AI-powered dynamic pricing solutions tailored to regional markets, enabling real-time adjustments based on inventory levels and competitive positioning.
  • Technological integration and sustainability initiatives are creating unprecedented growth opportunities across traditional and digital toy segments. Smart toys incorporating AI, IoT, and connectivity features reached USD 18.1 billion in 2024, projected to reach USD 60.0 billion by 2033 as parents increasingly demand educational content alongside entertainment. Approximately 45% of parents across developed markets expressed interest in purchasing connected toys, citing learning enhancement benefits, while 38% of toys now incorporate Bluetooth, voice recognition, and app integration. STEM-focused products are experiencing particular momentum, with 40% of parents actively seeking toys promoting science, technology, engineering, and mathematics skills. Sustainability concerns are reshaping manufacturing practices, with approximately 50% of product launches in 2024 featuring biodegradable or recycled materials. Major brands are responding—LEGO achieved 30% certified mass balance resin purchases from renewable sources in early 2024 and increased environmental spending 60% in 2023 versus 2022, while Mattel introduced eco-friendly toy lines using bio-based plastics and recycled materials experiencing 15% sales increases.

Leading Companies Operating in the Global Toys and Games Industry:

  • Hasbro
  • Mattel
  • Ravensburger
  • Tomy
  • The Lego Group
  • Funtastic
  • JAKKS Pacific
  • Lansay
  • LeapFrog Enterprises
  • MGA Entertainment
  • Playmates Toys
  • ToyQuest
  • Vivid Imaginations

Toys and Games Market Report Segmentation:

By Product Type:

  • Plush Toys
  • Infant/Preschool Toys
  • Activity Toys
  • Dolls
  • Games and Puzzles
  • Ride-Ons
  • Others

Dolls represent the largest class, driven by growing focus on educational dolls designed to aid cognitive development, nostalgia-driven sales of vintage collections, and technology integration with interactive features like voice recognition.

By Distribution Channel:

  • Specialty Stores
  • Supermarkets and Hypermarkets
  • Departmental Stores
  • Online Stores
  • General Stores

Specialty stores have the largest market share owing to personalized customer experiences, hands-on product trials, expert guidance, exclusive product availability, and the rise of 'shop local' movements encouraging community-based retail support.

Regional Insights:

  • North America (United States, Canada)
  • Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, Others)
  • Europe (Germany, France, United Kingdom, Italy, Spain, Russia, Others)
  • Latin America (Brazil, Mexico, Others)
  • Middle East and Africa

Asia Pacific exhibits a clear dominance in the toys and games market due to rapidly growing middle-class populations with increasing disposable incomes, youthful demographics, robust e-commerce infrastructure, and emphasis on educational STEM toys.

Recent News and Developments in Toys and Games Market

  • June 2025: Mattel announced a groundbreaking partnership with OpenAI to develop AI-powered toys for users aged 13 and up, implementing rigorous safety protocols. This collaboration merges Mattel's 80 years of toy-making expertise with OpenAI's advanced artificial intelligence capabilities, promising to revolutionize interactive play experiences through natural language processing and adaptive learning algorithms.
  • May 2025: Mattel renewed its multi-year global Toy Story license with Disney, strategically aligning with the franchise's 30th anniversary and the upcoming Toy Story 5 rollout. This partnership strengthens Mattel's position in licensed entertainment products while capitalizing on nostalgia-driven purchasing trends across adult collectors and family audiences.
  • April 2025: Mattel forged a strategic partnership with Google Cloud to boost real-time consumer insight processing capabilities 100-fold. This technological integration enables more responsive product development, personalized marketing strategies, and data-driven decision-making across Mattel's global operations and brand portfolios.
  • May 2025: Funskool India introduced an expanded range of toys and games focused on child development and creative learning across its Giggles, Handycrafts, Play & Learn, and Fundough product lines.
  • March 2025: VTech unveiled a significantly expanded line of baby, infant, toddler, and preschool interactive products at Toy Fair 2025. The new offerings incorporate advanced sensor technologies, multilingual support, and age-appropriate educational content, reflecting VTech's commitment to technology-enhanced early childhood development.

Note: If you require specific details, data, or insights that are not currently included in the scope of this report, we are happy to accommodate your request. As part of our customization service, we will gather and provide the additional information you need, tailored to your specific requirements. Please let us know your exact needs, and we will ensure the report is updated accordingly to meet your expectations.

buyers guide

About the Creator

James Whitman

With years of experience in analyzing global industries, I specialize in delivering actionable market insights that help businesses stay ahead in an ever-changing landscape.

Reader insights

Be the first to share your insights about this piece.

How does it work?

Add your insights

Comments

There are no comments for this story

Be the first to respond and start the conversation.

Sign in to comment

    Find us on social media

    Miscellaneous links

    • Explore
    • Contact
    • Privacy Policy
    • Terms of Use
    • Support

    © 2026 Creatd, Inc. All Rights Reserved.