A hidden door in a castle leads to a kingdom made of glass
The Kingdom Behind the Door
The wind howled as twilight fell over Castle Edevane, its jagged towers looming over the cliffs like the bones of a sleeping giant. Few dared to step foot in the place, abandoned as it was for over three centuries. They said it was cursed, that the echoes of the past wandered the stone halls, searching for warmth and memory.
But Isla Everhart wasn’t afraid of ghosts.
She was a student of ancient architecture, determined to uncover the secrets of forgotten structures. Castle Edevane, with its impossible design - winding staircases that led to walls, turrets with no entrances, and a library no one had ever found - was her obsession.
On her fifth day inside the castle, Isla stumbled upon a curious anomaly. Behind a massive tapestry of a silver stag stood a smooth wall that echoed differently than the others when tapped. A hidden panel. She ran her fingers across the stone until they found a depression the shape of a leaf.
With a little pressure, the wall gave way.
A hidden door creaked open, revealing a spiral staircase that glimmered faintly as if it were dusted in frost. Isla hesitated. Her breath misted in the air though the castle was not cold.
Gripping her flashlight, she descended.
At the bottom, there was no torchlight dungeon or pile of forgotten relics. There was a gate - tall and arched, made of what looked like crystal. It shimmered faintly with hues of lavender and pale gold.
Isla pushed the gate, and it swung open with no resistance.
What lay beyond defied all explanation?
A vast valley stretched before her, glowing with the gentle light of a twilight sky. Trees stood tall and translucent, their trunks the color of amethyst, their leaves shimmering like shards of rainbow glass. A lake rippled in the distance, catching the sky like a mirror. Even the air sparkled.
And then came the sound - soft chimes, like a thousand wind-blown glasses playing a delicate symphony.
She stepped forward.
The moment her boot touched the crystalline grass, the gate behind her disappeared, fading into the wind like mist under sunlight. Isla spun, searching for it, but it was gone.
“Welcome,” a voice called.
Isla turned.
Before her stood a woman - tall, dressed in flowing robes that looked like they were woven from light itself. Her hair fell in ribbons of molten silver.
“I am Queen Sorelia,” she said. “Ruler of the Kingdom of Glavaria.”
“Glass…” Isla whispered.
Sorelia nodded. “But not just glass. Memory. Reflection. Truth.”
The Queen explained that Glavaria was not of her world, but beneath it, hidden in the folds between time and matter. The castle had been its only entrance - and that entrance opened only to those who truly sought to understand, not to conquer or possess.
“You saw what others missed,” the Queen said. “That earns you the right to explore.”
Isla wandered Glavaria in awe. The houses were made of shimmering panels that changed color based on mood. The people, gentle and elegant, carried within their translucent skin the soft glow of their hearts. She watched children laugh on clear swings suspended in the air, and elders sit on benches that rang soft lullabies when touched.
But the wonder came with a price.
She noticed something after a few days. Her reflection - which she had once seen clearly in every surface -was fading. First her face became vague, like steam on glass. Then her voice began to sound distant to her own ears, like it came from across a great canyon.
Panicked, she went to Queen Sorelia.
“You are becoming like us,” the Queen said gently. “The longer you stay, the more you reflect. And the less you exist.”
“But I don’t want to disappear,” Isla said.
“You are not disappearing. You are becoming.”
The Queen led her to the Hall of Echoes, a great cathedral of glass at the kingdom’s heart. Inside were thousands of glowing shards - memories, thoughts, and fragments of those who had come before her.
“This is our curse,” Sorelia said. “And our gift. We are eternal, but not whole. Every soul that finds us adds to the harmony -and loses themselves in the process.”
Isla looked into the shards and saw a thousand lives -explorers, kings, and poets -each who had wandered too deep into the kingdom of glass and given up the sharpness of self for the soft glow of unity.
She had to choose.
To stay and fade into the beauty of Glavaria - to be remembered forever, but never herself again.
Or to leave, to return through the fading gate the Queen would reopen, and remember this place as only a dream.
With a heavy heart, Isla chose to leave.
“I am not ready to become memory,” she said.
The Queen nodded. “Then go. But take a piece of us with you.”
She handed Isla a shard of Glavarian glass - smooth and warm to the touch, glowing faintly with her reflection.
When Isla stepped through the reopened gate, she stumbled into the stairwell beneath Castle Edevane, the door closing behind her with a sigh.
She looked around. Everything was as it had been.
Except in her hand was the glass shard -now dim, but still warm.
And in the quiet of her apartment, at night, Isla would place it by her window. And sometimes, if the wind was right, the glass would sing softly.
And in the song, Isla heard the laughter of children on crystalline swings, the chimes of the city of glass, and the quiet voice of a queen who ruled over beauty and memory.
Because somewhere, beneath time and stone, the Kingdom of Glavaria still glowed - waiting for another seeker to find the door.
About the Creator
Emma Ade
Emma is an accomplished freelance writer with strong passion for investigative storytelling and keen eye for details. Emma has crafted compelling narratives in diverse genres, and continue to explore new ideas to push boundaries.


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